Display Name = "Forgotten Tower 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Cockroach Girl>Most of this tower was destroyed in Erubetie's attack. The stairs leading to the second floor have collapsed, so you can't go any higher..."])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["cockroacha_fc1", 5, 0, 2])
    ShowText(["\\n<Cockroach Girl>We have to rebuild the cockroach clan...\nHey, you wanna make lots of babies with me?"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([0, 2596, 1])
      ControlSwitches([2596, 2596, 0])
      ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
      ShowText(["\\n<Cockroach Girl>When the tower collapsed, this treasure chest came out from inside the walls. I haven't opened it yet, because I sense something really ominous inside..."])
      ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
      ShowText(["\\n<Cockroach Girl>This tower was uninhabited to begin with, but we made it into our base. Maybe it was built to seal this treasure chest..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2596, 0])
      ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
      ShowText(["\\n<Cockroach Girl>This tower was uninhabited to begin with, but we made it into our base. Maybe it was built to seal this treasure chest..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([0, 2596, 1])
      ControlSwitches([2596, 2596, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
      ShowText(["\\n<Cockroach Girl>When the tower collapsed, this treasure chest came out from inside the walls. I haven't opened it yet, because I sense something really ominous inside..."])
      ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
      ShowText(["\\n<Cockroach Girl>This tower was uninhabited to begin with, but we made it into our base. Maybe it was built to seal this treasure chest..."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What on earth could be inside this treasure box...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([675, 0, 0, 1])
    ConditionalBranch([0, 1577, 0])
      ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
      ShowText(["\\n<Magical Mari-chan>Uwah, this is a powerful one...\nCan we pretend we didn't just see that...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>This is...\nAn item for changing into the advanced Magical Girl job?"])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>It's like a cluster of grudges...\nI never imagined this was the destination a magical girl would arrive at."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>This is...\nAn item for changing into the advanced magical girl job?"])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>It's like a cluster of grudges...\nI never imagined this was the destination a magical girl would arrive at."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>This is...\nAn item for changing into the advanced Magical Girl job?"])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>It's like a cluster of grudges...\nI never imagined this was the destination a magical girl would arrive at."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>This is...\nAn item for changing into the advanced magical girl job, isn't it?"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>This is undoubtedly where magical girls end up.\nA witch smeared in grudges is their final destination."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 166, 353, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 166, 353, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 166, 353, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Cockroach Girl>Most of my friends were consumed by that Erubetie. The survivors who managed to escape danger are all gathered here..."])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Cockroach Girl>They're all really worked up. Be careful if you don't want to get attacked..."])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Cockroach Girl>Uugh, why is this happening...?\nWhat will become of the cockroach clan from now on...?"])
    ShowText([""])
    Empty([])
